Class NetworkManagerHUD
An extension for the NetworkManager that displays a default HUD for controlling the network state of the game.
This component also shows useful internal state for the networking system in the inspector window of the editor. It allows users to view connections, networked objects, message handlers, and packet statistics. This information can be helpful when debugging networked games.
Namespace: Mirror
Assembly: doc.dll
Syntax
public class NetworkManagerHUD : MonoBehaviour
Fields
| Improve this Doc View SourceoffsetX
The horizontal offset in pixels to draw the HUD runtime GUI at.
Declaration
public int offsetX
Field Value
Type | Description |
---|---|
Int32 |
offsetY
The vertical offset in pixels to draw the HUD runtime GUI at.
Declaration
public int offsetY
Field Value
Type | Description |
---|---|
Int32 |
showGUI
Whether to show the default control HUD at runtime.
Declaration
public bool showGUI
Field Value
Type | Description |
---|---|
Boolean |