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    Class NetworkManagerHUD

    An extension for the NetworkManager that displays a default HUD for controlling the network state of the game.

    This component also shows useful internal state for the networking system in the inspector window of the editor. It allows users to view connections, networked objects, message handlers, and packet statistics. This information can be helpful when debugging networked games.

    Inheritance
    Object
    NetworkManagerHUD
    Namespace: Mirror
    Assembly: doc.dll
    Syntax
    public class NetworkManagerHUD : MonoBehaviour

    Fields

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    offsetX

    The horizontal offset in pixels to draw the HUD runtime GUI at.

    Declaration
    public int offsetX
    Field Value
    Type Description
    Int32
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    offsetY

    The vertical offset in pixels to draw the HUD runtime GUI at.

    Declaration
    public int offsetY
    Field Value
    Type Description
    Int32
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    showGUI

    Whether to show the default control HUD at runtime.

    Declaration
    public bool showGUI
    Field Value
    Type Description
    Boolean
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