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    Class NetworkStartPosition

    Start position for player spawning, automatically registers itself in the NetworkManager.

    Inheritance
    Object
    NetworkStartPosition
    Namespace: Mirror
    Assembly: doc.dll
    Syntax
    public class NetworkStartPosition : MonoBehaviour

    Methods

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    Awake()

    Declaration
    public void Awake()
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    OnDestroy()

    Declaration
    public void OnDestroy()
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