Class SyncVarGameObject
Inheritance
SyncVarGameObject
Assembly: doc.dll
Syntax
public class SyncVarGameObject : SyncVar<uint>
Constructors
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SyncVarGameObject(GameObject)
Declaration
public SyncVarGameObject(GameObject value = null)
Parameters
Type |
Name |
Description |
GameObject |
value |
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Properties
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Value
Declaration
public GameObject Value { get; set; }
Property Value
Type |
Description |
GameObject |
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Methods
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Equals(Object)
Declaration
public override bool Equals(object obj)
Parameters
Type |
Name |
Description |
Object |
obj |
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Returns
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GetHashCode()
Declaration
public override int GetHashCode()
Returns
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InvokeCallback(UInt32, UInt32)
Declaration
protected override void InvokeCallback(uint oldValue, uint newValue)
Parameters
Overrides
Mirror.SyncVar<System.UInt32>.InvokeCallback(System.UInt32, System.UInt32)
Events
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Callback
Declaration
public event Action<GameObject, GameObject> Callback
Event Type
Type |
Description |
Action<GameObject, GameObject> |
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Operators
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Equality(GameObject, SyncVarGameObject)
Declaration
public static bool operator ==(GameObject a, SyncVarGameObject b)
Parameters
Returns
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Equality(SyncVarGameObject, GameObject)
Declaration
public static bool operator ==(SyncVarGameObject a, GameObject b)
Parameters
Returns
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Equality(SyncVarGameObject, SyncVarGameObject)
Declaration
public static bool operator ==(SyncVarGameObject a, SyncVarGameObject b)
Parameters
Returns
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Implicit(GameObject to SyncVarGameObject)
Declaration
public static implicit operator SyncVarGameObject(GameObject value)
Parameters
Type |
Name |
Description |
GameObject |
value |
|
Returns
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Implicit(SyncVarGameObject to GameObject)
Declaration
public static implicit operator GameObject(SyncVarGameObject field)
Parameters
Returns
Type |
Description |
GameObject |
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Inequality(GameObject, SyncVarGameObject)
Declaration
public static bool operator !=(GameObject a, SyncVarGameObject b)
Parameters
Returns
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Inequality(SyncVarGameObject, GameObject)
Declaration
public static bool operator !=(SyncVarGameObject a, GameObject b)
Parameters
Returns
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Inequality(SyncVarGameObject, SyncVarGameObject)
Declaration
public static bool operator !=(SyncVarGameObject a, SyncVarGameObject b)
Parameters
Returns
Implements
IEquatable<>